Marion Gothier

Technical Animation Director, Technical Artist

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Thursday, May 3, 2018

Samurai vs Rabbit


An animation I made for fun while working on MySims.


 

 (Characters copyright Electronic Arts)
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Labels: Animation
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About me

I am a Technical Animator and Tech Artist with over 15 years of experience in the game industry, making and shipping AAA titles.

Blog Archive

  • ▼  2018 (9)
    • ▼  May (5)
      • Simple Cartoon River Water Material (Unreal)
      • Doggie: Implementing an area trigger and spawning ...
      • Unreal: Doggie
      • Tech Note: How to switch FBX versions in Maya
      • Samurai vs Rabbit
    • ►  April (4)

AI & Animation papers worth reading

  • Phase-Functioned Neural Networks for Character Control
  • Audio-Driven Facial Animation

Links

  • The Animate Button
  • Motion Matching
  • IK Rigs
  • Audio-Driven Facial Animation
  • Deep Mimic
  • Phase Functioned Neural Networks for Character Control
  • Towards a Virtual Stuntman
  • 2016 Animation Tricks of the Trade GDC talk

Labels

Games Unreal Animation Unity Maya FBX Flash Overlap Serious Games Spawning Objects Tech Art Tech Note Trigger Water Material cartoon water procedural content river stylized water
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